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Skills Discussion

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Skills Discussion

Post by Qrähe on Tue Jan 08, 2019 10:11 pm

This is not the end all be all, but where I am for what skills may or may not do. Get your comments in now to discuss.

Weapon Skill

  • None: Nothing sucker, you suck
  • Novice: +5 to power or accuracy for weapon-based attacks or defense
  • Adept: 1 weapon based technique
  • Trained: +10 to power or accuracy for weapon-based attacks or defense
  • Proficient: 1 weapon based technique
  • Master: +15 to power or accuracy for weapon-based attacks or defense
  • Grandmaster: 2 weapon based technique
  • Mythcial: +1 Additional tier benefit in skill checks


Hand to Hand

  • None: Nothing sucker, you suck
  • Novice: +5 to power or accuracy for hand to hand attacks or defense
  • Adept: 1 hand to hand based technique
  • Trained: +10 to power or accuracy for hand to hand attacks or defense
  • Proficient: 1 hand to hand based technique
  • Master: +15 to power or accuracy for hand to hand attacks or defense
  • Grandmaster: 2 hand to hand based technique
  • Mythcial: +1 Additional tier benefit in skill checks


Quirk Control

  • None: Nothing sucker, you suck 
  • Novice: Access to your quirk
  • Adept: +1 quirk based techniques
  • Trained: +10 to any applicable stat
  • Proficient: +2 quirk based techniques
  • Master: Plus Ultra can be applied for
  • Grandmaster: +1 Plus ultra based tech
  • Mythcial: Plus Ultima can be applied for


Perception

  • None: Nothing sucker, you suck
  • Novice: +5 to speed or willpower for reactions
  • Adept: 1 perception based technique
  • Trained: +10 to speed or willpower for reactions
  • Proficient: 1 perception based technique
  • Master: +15 to speed or willpower for reactions
  • Grandmaster: 2 perception based techniques
  • Mythcial: +1 Additional tier benefit in skill checks


Teamwork - Requires a connection to be made through actual threading. Can substitute additional connections for an extra teamwork technique instead.

  • None: Nothing sucker, you suck
  • Novice: 1 connection + 1 teamwork tech that requires both users, each user gains this tech.
  • Adept: +1 teamwork technique
  • Trained: Working in tandem -1 stamina on combo techniques for every other rank in teamwork the lowest skill holder has.
  • Proficient: 1 connection + 1 teamwork technique
  • Master: 1 connection + 1 teamwork technique
  • Grandmaster: +1 Multi-teamwork technique (3+ teamwork technique only limited by all parties having a connection)
  • Mythcial: Able to augment others techs with your own without a connection


Equipment

  • None: Nothing sucker, you suck
  • Novice: +1 small device (Equivalent of a flashbang or small armor pieces [elbow and knee pads])
  • Adept: +1 small device
  • Trained: +1 medium device (Equivalent of XX or a medium armor piece [non-fully covered body section ie. arms or legs]) or 2 small devices 
  • Proficient: +1 medium device or 2 small devices 
  • Master: +1 large device (Equivalent of point and shoot or a fully covering section of body armor), 2 medium devices, or 4 small devices 
  • Grandmaster: +2 large device, 4 medium devices, or 8 small devices 
  • Mythcial: YOU ARE THE DEVICES
Qrähe
Qrähe

Posts : 18
Join date : 2018-10-04

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